Please let me know in the comments if any of the links are dead.
Glaive – (Map) A variant of Sword Base with new mobility options to add verticality. Yellow lift has been replaced by a teleporter. A new ramp and a new grav lift make getting off the bottom floor easier. Blue team’s flag spawn has been moved to make a more balanced and fun 2-flag setup. Compatible with all of the gametypes that the default Sword Base variant supports.
Bonezibar – (Map) A variant of Boneyard built for 1-flag CTF in the vein of Zanzibar. Currently compatible with most CTF, Assault, and Slayer gametypes. Support for Stockpile, King of the Hill, and Headhunter coming soon. No support planned for Invasion or Race.
Promenade – (Map) A variant of Boardwalk with new mobility options and a tweaked objective location for 1-flag CTF. Compatible with all of the gametypes that the default Boardwalk variant supports.
Uplands – (Map) A variant of Highlands that replaces the middle teleporters with a series of mancannons. Weapon layout has been adjusted accordingly. Compatible with all of the gametypes that the default Highlands variant supports, with the exception of Race. (Walkthrough video.)
Pickup Slayer DMRs – (Gametype) DMR starts with no loadouts (you spawn with Sprint). 50 points to win.
Pickup Reflection v1.2 – (Map) Reflection with pickups on the map. 120 second respawn. Map layout pic coming soon.
Pickup Powerhouse v1.0 – (Map) Powerhouse with pickups on the map. 120 second respawn.